BAFTA Video Game Awards verliehen

Die bri­ti­sche BAFTA ver­leiht nicht nur Film­prei­se, son­dern prä­miert auch her­aus­ra­gen­de Com­pu­ter- und Video­spie­le – und im Gegen­satz zu den Prak­ti­ken hier­zu­lan­de müs­sen die­se nicht päd­ago­gisch wert­voll sein, es zählt die Kunst und die Umset­zung. Schnei­de Dir davon einem kilo­me­ter­di­cke Schei­be ab, alber­ner Deut­scher Com­pu­ter­spie­le­preis.

Als bes­tes Spiel wur­de Bio­Wa­res MASS EFFECT 2 aus­ge­zeich­net und die­ser Ent­schei­dung kann ich nur aus gan­zem Her­zen bei­pflich­ten, denn das habe ich auch gera­de zum ers­ten Mal durch­ge­spielt und wur­de sel­ten in mei­nem Leben von einem Off­line-Spiel der­art gut und auf dau­er­haft hohem Niveau unter­hal­ten. Man fühlt sich wie in einem Film, an dem man teil­neh­men kann und allein mit dem Lesen des Uni­ver­sums-Hin­ter­grunds in der im Spiel ein­ge­bau­ten Enzy­klo­pä­die kann man Stun­den ver­brin­gen.

Gro­ßer Gewin­ner ist das PS3-Game HEAVY RAIN, das die Aus­zeich­nun­gen für die bes­te Musik, bes­te Sto­ry und tech­ni­sche Inno­va­ti­on ein­heim­sen konn­te.

Die kom­plet­te Lis­te der Nomi­nier­ten und Gewin­ner im kom­plet­ten Arti­kel, die Gewin­ner sind her­vor­ge­ho­ben.

ACTION

Assassin’s Creed Bro­ther­hood
Gaëlec Simard
Ubi­soft Entertainment/Ubisoft Mon­tréal

Battle­field: Bad Com­pa­ny 2
Patrick Bach, David Gold­farb
Elec­tro­nic Arts/DICE

BioS­hock 2
Jor­dan Tho­mas, Zak McClen­don
2K Games/2K Marin

Call of Duty: Black Ops
Deve­lop­ment Team
Activi­si­on Bliz­zard UK Ltd/Treyarch

God of War III
Stig Asmus­sen, Todd Papy, Ste­ve Cater­son
Sony Com­pu­ter Entertainment/SCE San­ta Moni­ca Stu­dio

Halo: Reach
Mar­cus Leh­ton, Joe Tung, Alex Cut­ting
Micro­soft Games Studios/Bungie

ARTISTIC ACHIEVEMENT

God of War III
Stig Asmus­sen, Ken Feld­man, Cecil Kim
Sony Com­pu­ter Entertainment/SCE San­ta Moni­ca Stu­dio

Assassin’s Creed Bro­ther­hood
Moha­med Gam­bouz
Ubi­soft Entertainment/Ubisoft Mon­tréal

Call of Duty: Black Ops
Colin Whit­ney, Bri­an Ander­son, Domi­ni­que Drozdz
Activi­si­on Bliz­zard UK Ltd/Treyarch

Hea­vy Rain
David Cage, Guil­lau­me de Fon­dau­mie­re, Scott John­son
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

LIMBO
Arnt Jen­sen, Mor­ten Bram­sen
Xbox Live Arcade/Playdead Games

Mass Effect 2
Deve­lop­ment Team
Elec­tro­nic Arts/BioWare

BEST GAME

Mass Effect 2
Deve­lop­ment Team
Elec­tro­nic Arts/BioWare

Assassin’s Creed Bro­ther­hood
Vin­cent Pont­bri­and
Ubi­soft Entertainment/Ubisoft Mon­tréal

FIFA 11
Kaz Maki­ta, David Rut­ter, Gavin Pater­son
Elec­tro­nic Arts/ Elec­tro­nic Arts Cana­da

Hea­vy Rain
David Cage, Guil­lau­me de Fon­dau­mie­re, Scott John­son
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

LIMBO
Arnt Jen­sen, Dino Pat­ti, Mads Wibroe
Xbox Live Arcade/Playdead Games

Super Mario Gala­xy 2
Koi­chi Haya­shi­da, Yoshia­ki Koi­zu­mi, Taka­shi Tezu­ka
Nintendo/Nintendo

FAMILY

Kinect Sports
Deve­lop­ment Team
Micro­soft Games Studios/Rare

Dance Cen­tral
Deve­lop­ment Team
Micro­soft Games Stu­di­os & MTV Games/MTV & Har­mo­nix

Kinect Adven­tures
Deve­lop­ment Team
Micro­soft Games Studios/Good Sci­ence Stu­dio

Kinec­timals
Deve­lop­ment Team
Micro­soft Games Studios/Frontier Deve­lop­ments Ltd

LEGO Har­ry Pot­ter: Years 1–4
Deve­lop­ment Team
War­ner Bros Inter­ac­tive Entertainment/TT Games

Toy Sto­ry 3
John Black­burn, Jona­than War­ner, Jeff Bun­ker
Dis­ney Inter­ac­tive Studios/Avalanche Soft­ware

GAMEPLAY

Super Mario Gala­xy 2
Koi­chi Haya­shi­da, Yoshia­ki Koi­zu­mi, Taka­shi Tezu­ka
Nintendo/Nintendo

Assassin’s Creed Bro­ther­hood
Patrick Plour­de
Ubi­soft Entertainment/Ubisoft Mon­tréal

God of War III
Stig Asmus­sen, Todd Papy, Adam Puhl
Sony Com­pu­ter Entertainment/SCE San­ta Moni­ca Stu­dio

Hea­vy Rain
David Cage, Guil­lau­me de Fon­dau­mie­re, Scott John­son
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

LIMBO
Arnt Jen­sen, Jep­pe Carl­sen, Peter Buchardt
Xbox Live Arcade/Playdead Games

Mass Effect 2
Deve­lop­ment Team
Elec­tro­nic Arts/BioWare

HANDHELD

Cut the Rope
Efim Voi­nov, Semyon Voi­nov
Chillingo/Zeptolab

God of War: Ghost of Spar­ta
Deve­lop­ment Team
Sony Com­pu­ter Entertainment/Ready at Dawn & SCE San­ta Moni­ca Stu­dio

LEGO Har­ry Pot­ter: Years 1–4
Deve­lop­ment Team
War­ner Bros Inter­ac­tive Entertainment/TT Games

Pro­fes­sor Lay­ton and the Lost Future
Aki­hi­ro Hino
Nintendo/Level 5 Games

Sonic Colours
Deve­lop­ment Team
SEGA/Sonic Team

Super Scribblenauts
Joseph M Tringa­li, Mari­us Fahl­busch, Jere­miah Slacz­ka
War­ner Bros Inter­ac­tive Entertainment/5th Cell

MULTIPLAYER

Need for Speed: Hot Pur­su­it
Deve­lop­ment Team
Elec­tro­nic Arts/Criterion Games

Assassin’s Creed Bro­ther­hood
Yann le Guya­der
Ubi­soft Entertainment/Ubisoft Mon­tréal

Battle­field: Bad Com­pa­ny 2
Patrick Bach, David Gold­farb
Elec­tro­nic Arts/DICE

Call of Duty: Black Ops
Mark Gor­don, Dan Bun­ting, David Von­der­haar
Activi­si­on Bliz­zard UK Ltd/Treyarch

Halo: Reach
Deve­lop­ment Team
Micro­soft Games Studios/Bungie

Star­craft II: Wings of Liber­ty
Deve­lop­ment Team
Bliz­zard Entertainment/Blizzard Enter­tain­ment

ORIGINAL MUSIC

Hea­vy Rain
Nor­mand Cor­beil
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

Alan Wake
Petri Alan­ko
Micro­soft Games Studios/Remedy

Fab­le III
Rus­sell Shaw
Micro­soft Games Studios/Lionhead Stu­di­os

James Bond 007: Blood­stone
Richard Jac­ques
Activi­si­on Bliz­zard UK/ Bizar­re Crea­ti­ons

Mass Effect 2
Jack Wall
Elec­tro­nic Arts/BioWare

Super Mario Gala­xy 2
Koji Kon­do
Nintendo/Nintendo

SOCIAL NETWORK GAME

My Empi­re
Deve­lop­ment Team
Playfish/Playfish

Beje­we­led Blitz
Jon David, Hea­ther Hazen, Jason Kapal­ka
Pop­cap Games/Popcap Games

Far­me­r­a­ma
Tobi­as Reis­ber­ger, Jan-Michel Saaks­mei­er, Mar­ten Schrö­der
Bigpoint/Bigpoint

FIFA Super­stars
Deve­lop­ment Team
EA Sports/Playfish

Zoo Mum­ba
Tobi­as Reis­ber­ger, Edu­ard Röh­rich, Jan-Michel Saaks­mei­er
Big­point GMBH/Bigpoint GMBH

Zuma Blitz
Isaac Aubrey, Jon David, Jason Kapal­ka
Pop­Cap Games/PopCap Games

SPORTS

F1 2010
Deve­lop­ment Team
Codemasters/Codemasters Bir­ming­ham

FIFA 11
Deve­lop­ment Team
Elec­tro­nic Arts/ Elec­tro­nic Arts Cana­da

Foot­ball Mana­ger 2011
Deve­lop­ment Team
SEGA/Sports Inter­ac­tive

Gran Turis­mo 5
Deve­lop­ment Team
Sony Com­pu­ter Entertainment/Polyphony Digi­tal Inc

Inter­na­tio­nal Cri­cket 2010
Deve­lop­ment Team
Codemasters/Trickstar Games

Pro Evo­lu­ti­on Soc­cer 2011
Shin­go Takats­u­ka, Naoya Hats­u­mi, Jon Mur­phy
Konami/Winning Ele­ven Pro­duc­tions

STORY

Hea­vy Rain
David Cage, Guil­lau­me de Fon­dau­mie­re, Scott John­son
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

Alan Wake
Deve­lop­ment Team
Micro­soft Games Studios/Remedy

BioS­hock 2
Jor­dan Tho­mas, Zak McClen­don
2K Games/2K Marin

Call of Duty: Black Ops
Dave Antho­ny, Craig Hous­ton
Activi­si­on Bliz­zard UK Ltd/Treyarch

Fall­out: New Vegas
John Gon­za­lez, Eric Fens­ter­ma­ker, Tra­vis Stout
Bethes­da Softworks/Obsidian Enter­tain­ment

Mass Effect 2
Deve­lop­ment Team
Elec­tro­nic Arts/BioWare

STRATEGY

Civi­li­za­ti­on V
Jon Shafer, Dori­an New­comb, Bri­an Wade
2K Games/Firaxis

Fall­out: New Vegas
Josh Sawy­er, Frank Kow­al­kow­ski, Jus­tin Reynard
Bethes­da Softworks/Obsidian Enter­tain­ment

FIFA Mana­ger 11
Deve­lop­ment Team
EA Sports/Bright Future

Napo­le­on Total War
Deve­lop­ment Team
SEGA/Creative Assem­bly

Plants vs. Zom­bies XBLA
Geor­ge Fan, Matt Lee Johnston, Ty Roberts
Pop­Cap Games/PopCap Games

Star­craft II: Wings of Liber­ty
Deve­lop­ment Team
Bliz­zard Entertainment/Blizzard Enter­tain­ment

Tech­ni­cal Inno­va­ti­on

Hea­vy Rain
David Cage, Guil­lau­me de Fon­dau­mie­re, Scott John­son
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

Assassin’s Creed Bro­ther­hood
Sté­pha­ne Girard, Ste­pha­ne Assa­dou­rian
Ubi­soft Entertainment/Ubisoft Mon­tréal

Call of Duty: Black Ops
Adam Rosas, Scott Bean, Domi­ni­que Drozdz Drozdz
Activi­si­on Bliz­zard UK Ltd/Treyarch

Halo: Reach
Deve­lop­ment Team
Micro­soft Games Studios/Bungie

Kinec­timals
Deve­lop­ment Team
Micro­soft Games Studios/Frontier Deve­lop­ments Ltd

Super Mario Gala­xy 2
Koi­chi Haya­shi­da, Yoshia­ki Koi­zu­mi, Taka­shi Tezu­ka
Nintendo/Nintendo

USE OF AUDIO

Battle­field: Bad Com­pa­ny: 2
Patrick Bach, David Gold­farb
Elec­tro­nic Arts/DICE/05.03.10

Alan Wake
Deve­lop­ment Team
Micro­soft Games Studios/Remedy/14.05.10

Assassin’s Creed Bro­ther­hood
Mathieu Jean­son
Ubi­soft Entertainment/Ubisoft Montréal/19.11.10

Call of Duty: Black Ops
Bri­an Tuey, Chris Cowell
Activi­si­on Bliz­zard UK Ltd/Treyarch/ 09.11.10

DJ Hero 2
Deve­lop­ment Team
Activi­si­on Bliz­zard UK LTD/Freestylegames/22.10.10

LIMBO
Mar­tin Stig Ander­sen
Xbox Live Arcade/Playdead Games/21.07.10

BAFTA ONES TO WATCH in asso­cia­ti­on with DARE TO BE DIGITAL
(mehr über die­sen Preis)

Twang!
Joc­ce Mar­k­lund, Annet­te Niel­sen, Linus Nord­gren, Mar­cus Heder, Tho­mas Fin­lay
(That Game Stu­dio)

Mush
Hen­ry Hoff­man, Ahmed Zaman, Mat­thew Den­nis, Kathe­ri­ne Killick, Greg O’Brien
(Angry Man­go)

Scul­pty
Dru­hin Muk­her­jee, Fabi­en Roussot, James Long, Fra­ser Litt­le­john, Ron­an Suess
(Team Tick­le)

GAME Award of 2010

Call of Duty: Black Ops
Activi­si­on Bliz­zard UK Ltd/Treyarch

Dance Cen­tral
Micro­soft Games Stu­di­os & MTV Games/MTV & Har­mo­nix

FIFA 11
Elec­tro­nic Arts/ Elec­tro­nic Arts Cana­da

Halo Reach
Micro­soft Games Studios/Bungie

Hea­vy Rain
Sony Com­pu­ter Entertainment/Quantic Dream & XDev Stu­dio Euro­pe

Lim­bo
Xbox Live Arcade/Playdead Games

Mass Effect 2
Elec­tro­nic Arts/BioWare

Need for Speed: Hot Pur­su­it
Elec­tro­nic Arts/Criterion Games

Red Dead Redemp­ti­on
Rock­star Games/Rockstar San Die­go

Super Mario Gala­xy 2
Nintendo/Nintendo

Bild: BAFTA-Award, aus der Wiki­pe­dia
Quel­le der Gewin­ner­lis­te: BAFTA

AutorIn: Stefan Holzhauer

Meist harm­lo­ser Nerd mit natür­li­cher Affi­ni­tät zu Pixeln, Bytes, Buch­sta­ben und Zahn­rä­dern. Kon­su­miert zuviel SF und Fan­ta­sy und schreibt seit 1999 online dar­über.

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