INVINCIBLE – SUPERHERO ROLEPLAYING – jetzt bei Kickstarter

Cover Invincible RPG book, Comic Superheroes

Die Schwe­den von Free League Publi­shing sind wirk­lich sehr umtrie­big, was Lizen­zen zu Film- und Fern­seh-Fran­chi­ses angeht (z.B. ALIEN, BLADE RUNNER, LORD OF THE RINGS). Ihr neus­ter Coup dreht sich um die Super­hel­den-Strea­ming­se­rie INVINCIBLE (basie­rend auf den Comics von WALKING DEAD-Erfin­der Robert Kirk­man), denn dazu möch­te sie ein Rol­len­spiel-Regel­werk und ‑Quel­len­buch her­aus­ge­ben. Zu dem Zweck wur­de vor­ges­tern bei Kick­star­ter eine Kam­pa­gne gestar­tet. Man muss sich auch kei­ne Gedan­ken machen, ob das was wird, denn das Gan­ze war inner­halb von 30 Minu­ten finan­ziert (wie meis­tens bei den Free League-Pro­jek­ten, die in der Sze­ne nicht zuletzt durch ihre Pro­duk­te einen guten Leu­mund haben).

Ab 23 Euro kann man das Regel­werk als PDF bekom­men, nach oben sind bei den Pled­ges kaum Gren­zen.

Aus der Pres­se­mit­tei­lung:

INVINCIBLE – SUPERHERO ROLEPLAYING, the upco­ming table­top role­play­ing game by Free League Publi­shing and Sky­bound Enter­tain­ment, is now live on Kick­star­ter. The cam­paign was ful­ly fun­ded in just 30 minu­tes, sur­pas­sing its initi­al goal of $50,000 USD.

This latest RPG from fan-favo­ri­te and mul­ti­ple award-win­ning publisher Free League is based on Skybound’s ground­brea­king comic book series Invin­ci­b­le by Robert Kirk­man (The Wal­king Dead), Cory Wal­ker, and Ryan Ott­ley, which is also a hit ani­ma­ted series on Prime Video.

Ear­ly backers who make a pledge for a phy­si­cal reward within the first 48 hours of the Kick­star­ter launch will recei­ve an exclu­si­ve cloth patch bea­ring their choice of the Invin­ci­b­le suit design or the sym­bol of the Vil­t­rum Empire, home of Omni-Man, at no addi­tio­nal cost.

Backers can also down­load a com­ple­te­ly free Quick­start PDF to get a tas­te of the game right away. This Quick­start will also be laun­ched as a free con­tent modu­le on the Foundry vir­tu­al table­top during the cour­se of the cam­paign.

Check out the Invin­ci­b­le – Super­he­ro Role­play­ing Kick­star­ter cam­paign here.

The Kick­star­ter will include a com­pre­hen­si­ve Core Rule­book – in a stan­dard and an exclu­si­ve Collector’s Edi­ti­on – and a boxed Star­ter Set, both with illus­tra­ti­ons by Cory Wal­ker and Ryan Ott­ley and gra­phic design by Johan Nohr (MÖRK BORG).

If unlo­cked as a stretch goal in this cam­paign, Sky­bound will print a limi­t­ed run of Invin­ci­b­le with a brand-new vari­ant cover drawn and inked by Todd Nauck and colo­red by Matt Herms. If unlo­cked, all phy­si­cal pledge backers will recei­ve one copy of this uni­que item, which is exclu­si­ve to this Kick­star­ter cam­paign and will never be prin­ted again.

More About Invin­ci­b­le – Super­he­ro Role­play­ing

The Invin­ci­b­le uni­ver­se is fil­led with ever­y­thing we love about super­he­ro sto­ries – cos­tu­mes and capes, epic brawls across city­scapes, side­kicks, team-ups, ali­en inva­si­ons, wit­ty ban­ter, alter­na­te dimen­si­ons, and much more – though the­se fami­li­ar ele­ments are often sub­ver­ted in sur­pri­sing ways. Any tro­pe can exist, and any tro­pe can be tur­ned on its head.

In this action-packed sto­rytel­ling expe­ri­ence, play­ers take on the role of super­he­roes in their own cor­ners of the Invin­ci­b­le uni­ver­se. Whe­ther you choo­se to play an estab­lished cha­rac­ter from the comic or crea­te your own, this game is the sto­ry of what hap­pens to your super­he­roes – the prot­ago­nists of your own saga.

You might be a wise­crack­ing speeds­ter, a super-geni­us inven­tor, a grizz­led vigi­lan­te, a shape-shif­ting ali­en, or a high-fly­ing sym­bol of hope. Wha­te­ver you play and whe­re­ver you go, you’ll have to jugg­le rela­ti­onships with pat­rols, face tough chal­lenges and choices, and learn how to use your powers… and learn more about yours­elf in the pro­cess.

Who knows? You might be INVINCIBLE.

Invin­ci­b­le – Super­he­ro Role­play­ing Core Rule­book Key Fea­tures:

  • Your Super­he­ro: Ins­truc­tions for how to crea­te your very own hero.
  • Powers & Talents: Details on super­powers, talents, and draw­backs that signi­fy what kind of hero you’re play­ing.
  • Action & Com­bat: Rules for com­bat, dama­ge, reco­very, adver­s­a­ries, and chal­lenges.
  • The Invin­ci­b­le Uni­ver­se: A pri­mer pro­vi­ding gui­dance on how to cap­tu­re the feel of the set­ting, and descrip­ti­ons of key loca­ti­ons and orga­niza­ti­ons.
  • Run­ning the Game: Gui­dance inten­ded for the GM about how to prepa­re and run a game ses­si­on.
  • Cam­paign Play: Tools to help set up cam­paigns, events and encoun­ters, and non-play­er cha­rac­ters.
  • Dra­ma­tis Per­so­nae: Descrip­ti­ons and sta­tis­tics for dozens of key cha­rac­ters from the Invin­ci­b­le uni­ver­se.